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Omar Amador
Technical Animator
Omar@Omar3D.com
559-476-7502
Skills
• Maya
• Max
• Unreal Developers Kit
• Mudbox
• Z Brush
• After Effects
• Photoshop
• Flash |
Creative Interests
• Exploring Rigging Techniques
• Creating Mel/Python Scripts
• Tool Building
• Animation
• Game Developement
• Character Design and Modeling
• Simulations and Dynamics
(hair/cloth/particles)
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Experience
Emotional Robot Inc.
Rigging/Animation on FPS Warm Gun
June2009 - Present
• Develop consistent character rigs for both mechanical and organic models
• Built production tools to increase productivity in the project
• Animate game cycles and export into Unreal Tournament 3 Editor
Game Wizards Production, AICA-LA/ game-wizards.com
Rigging/Animation Lead on Adventure Game Exodus
June2009 - Present
• Develop consistent character rigs for both mechanical and organic models
• Train artists in setting up characters for a game production
• Organize, analyze and develop rigging and animation pipeline
9K9 Studios / 9k9.com
Rigger/Technical Adviser for Short Sizzle Reel
March 2009 - June 2009
• Develop character rigs for both mechanical and organic models
• Assisted in developing production pipeline
• Find solutions to solve production issue without halting production
• Organize, analyze and develop Mel script to aid production
Red Giant Production Team, AICA-LA
Rigger/Technical Advisor on Production Test for Rhythm & Hues
October 2008 - March 2009
• Develop character rig for CG animal to be composited into a live action scene
• Assisted in developing production pipeline
Rigger/Technical Advisor Mad Labs
July 2008 - October 2008
• Develop a character rig suited for particle simulation
Character Modeler/Rigger for Triangle of the Damned
July 2008 - October 2008
• Develop character rig for CG animal to be composited into a live action scene
• Assisted in developing production pipeline
Education
The Art Institute of California - Los Angeles, CA
Bachelors of Science in Media Arts and Animation
Graduate September 2009
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